Welcome to Cycling App
  • ABOUT CYCLING
    • What Is Cycling App?
    • Cycling Inspiration
    • Market Overview
    • Getting Started
  • CYCLING OVERVIEW
    • Cycling Vision And Mission
    • Game Elements
      • Game mode
      • Bicycles
      • Bicycle-Minting
      • Badge
    • Game Ecosystem
      • Earning Cap/Mechanics
      • Energy System
      • Quest System
      • Achievement System
      • Anti-Cheating System
    • Cycling Roadmap
    • Cycling Chalenge
  • CYCLING NFTs MARKET
    • NFTs Model
    • NFTs Market Place
      • NFT Farming
      • Staking Pool
  • CYCLING TOKENOMICS
    • Token Overview
    • Token Metrics
    • Tax & Fee System
  • CYCLING COMMUNITY
    • Cycling Socials
    • Cycling Core Team & Advisor
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  • Bicycle-Minting
  • Shoe-Minting Costs
  1. CYCLING OVERVIEW
  2. Game Elements

Bicycle-Minting

Bicycle-Minting

Bicycle-Minting Event (BME) is when users use 2 Bicycles they own as a blueprint to “breed”, producing a loot box in the process. For reference, the 2 Bicycles will be called BMX (Parents). Both BMXs need to be in the user’s possession (not under lease) and have full durability to begin an BME. Users can then select a Bicycle, by heading to the Mint tab, choosing the Bicycle to “breed” with, and pressing Mint to proceed. The user will instantly receive a Shoebox that can be opened immediately. Users can perform a maximum of 7 BMEs per Bicycle. The higher BME count a Bicycle has, the more CYC it will cost. Bicycle-Minting costs for each BMX is calculated separately and added together for the final Minting cost. Bicycle-Minting has a 48-hour cool down for both BMX – Bicycles can still be used for movement.

Shoe-Minting Costs

  1. Common – CYC

  2. Uncommon – CYC

  3. Rare – CYC

  4. Epic – CYC

  5. Legendary – CYC

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Last updated 3 years ago